As use of immersive technologies continues to explode, accessibility poses a challenge for XR application developers. Both the hardware and software of XR are often not customizable for all users and, in many cases, not usable at all for those with disabilities. Increasingly, faculty members across university campuses are experimenting with XR to thereby integrate these technologies into coursework. In order to provide equitable and inclusive learning experiences for all, instructors will need to think more broadly about the accessibility of their courses, especially when engaging XR.
Jasmine Clark, Digital Scholarship Librarian at Temple University, will lead this workshop. Her primary areas of research are accessibility and metadata in emerging technology. Currently, she is co-leading the Virtual Blockson, a project to recreate the Charles L. Blockson Afro-American Collection in virtual reality, while also doing research in 3D metadata and the development of Section 508 compliant guidelines for virtual reality experiences.
During this workshop, Jasmine will discuss a number of issues surrounding immersive tech, including accessibility, usability, and inclusion; ADA compliance; and multimodal system design.
Related LibGuide: Accessibility & Learning Technologies by Joe Schaffner