Demonstrates steps in building a 3D video game from aerial images and elevation object files. Topics include installing Unity and the Structural Geology Query Toolkit, importing aerial images and digital data elevation, and publishing a final product.
Location: Goldstein Electronic Classroom (Room 114), Van Pelt-Dietrich Library Center
Date:
Monday, November 14, 2022
Campus:
Van Pelt-Dietrich Library Center
Categories:
Data Visualization, Mapping